Enaayah games / A journey beyond your era

Chrono PortHeroes of All Time

One young dreamer.
Sixty heroes. Every age worth saving.

Travel across time, discover extraordinary allies and build a party whose courage is greater than any single legend. Enter the world of Chrono Port through its story, characters and battles.

Chrono Port title artwork from the game
Adventure · Party strategy · Time travelLegends belong together.
60Recruitable heroes
60Campaign worlds
270Campaign battles
45Enemies to discover

01 / The Chrono Port compendium

A boy who wanted to be a legend.

An expanded retelling of the game’s opening and campaign premise. The journey starts with an act of courage, long before the first great hero joins your side.

Story illustration: A dream interruptedChapter 01

The making of an alliance

A dream interrupted

Before there is a portal, there is a boy looking up at the heroes on his walls. Their courage belongs to distant legends; his own life seems far removed from their adventures. He imagines what it would feel like to stand beside them, but wishing to be brave and being asked to prove it are very different things.

Then an unfamiliar sound breaks that ordinary world. Something has changed. Outside, a monster has thrown the city into panic. The figures on the wall can offer inspiration, but they cannot step down to protect the people running through the streets. Someone who is there must choose to act.

Story illustration: Courage before powerChapter 02

The making of an alliance

Courage before power

The boy has no weapon and no army. He has only the decision that he will not stand by. His first step toward becoming a hero is therefore a frighteningly small one: to face danger before he knows whether he can win. The dream stops being something he watches and becomes something he does.

A mysterious mentor intervenes. The boy’s courage is real, the stranger tells him, but courage alone will not be enough for what lies ahead. Guidance, allies and a power hidden from everyday life will be needed. This meeting turns a desperate confrontation into the beginning of a much larger journey.

Story illustration: The gift of the Chrono-LinkChapter 03

The making of an alliance

The gift of the Chrono-Link

The mentor reveals the Chrono Port: a hidden power that opens a path across time. The solution to the growing danger is no longer confined to one city or one age. Great heroes from different eras can be found, brought together and asked to fight for a common cause.

The boy receives the Chrono-Link, his guide through that impossible journey. It is an invitation to seek people whose courage has already been tested: healers who chose compassion, warriors bound by duty, and mages who understand powers others fear. Each recruit brings a life and a reason to fight, rather than simply another weapon.

Story illustration: The first rescue: HakimChapter 04

The making of an alliance

The first rescue: Hakim

In the Mystical Jungle, the search begins with Hakim. The chronicle tells of a healer who entered the jungle in search of a rare herb to cure a devastating plague. His purpose was to save his people, but his journey carried him into sacred territory guarded by the ancient Yelathri.

After unknowingly breaking their law, he was captured and his spirit bound, frozen in time among the jungle’s greenery and mist. Scattered collectibles are the key to breaking the spell. They are fiercely protected, so the apprentice must face the guardians and gather what is needed to free him. The rescue tests the same question that began the adventure: how will someone use power when another person’s life depends on it?

Story illustration: An alliance across the agesChapter 05

The making of an alliance

An alliance across the ages

Beyond the jungle lie forests, islands, settlements and stranger landscapes, each holding another chapter of the quest. Sixty worlds form the campaign, with 270 scheduled battles between the apprentice and the allies he hopes to find. Each destination brings a different combination of allies, opponents and encounters.

The growing company cannot rely on strength alone. A selected-target strike may remove a dangerous foe; a sweeping attack may weaken an entire enemy line. A healer can restore a battered party, while a mage can remove hypnosis or place a curse on an opponent. These differences make the alliance meaningful: heroes from distant eras succeed because their gifts complement one another.

Story illustration: What makes a hero?Chapter 06

The making of an alliance

What makes a hero?

The boy began by admiring legendary individuals. His journey teaches him to depend on people, to weigh their strengths and to make room for their weaknesses. Recruiting a hero is only the beginning; keeping the party alive through the next encounter demands attention, preparation and trust.

The promise at the heart of Chrono Port is collective courage: with the heroes together, darkness can be confronted and the world protected. Yet a guide’s words are not the same as the truth. The final chapter asks the apprentice to look again at the mission that set him on his path—and decide what saving the world really requires.

Beyond the last portal · Ending spoilers

The mentor’s truth is challenged.

At the end of the journey, Cairnwatcher Eldergrove confronts the young hero. He claims that Master Aurelius—the mentor who guided the mission—fuels wars, poisons lands and thrives on chaos. The boy must confront the possibility that the purpose he trusted was a lie.

Cairnwatcher offers an alliance to tear down Aurelius’s empire and heal the world. His warning is clear: Aurelius must not get the Chrono Port. The apprentice agrees to help save the world from Aurelius, turning the journey toward the very authority that began it.

02 / The Chrono Port compendium

Different gifts. One fighting chance.

Warrior, Healer and Mage are the three playable classes. The types below describe their actual abilities and tactical uses; individual heroes determine the targeting, strength and effect.

Warrior class illustration

35 heroes

Warrior

The offensive backbone of the party. Warriors turn attack strength into damage, with different targeting patterns and power multipliers.

Precision strikers

Marshal, Edric and Bromir let you choose a villain. Use that control to focus a dangerous opponent or finish a weakened enemy.

Random-target attackers

Tristan, Madeline and Gorath strike a random enemy. Axel and Eriksson bring stronger random hits. Their damage is useful, but the target is less predictable.

Sweeping attackers

Nathaniel and Alden hit all enemies; Ariella and Sir Gareth have 1.5× attack sweeps. Vigil and Aaliya use lighter, half-attack sweeps. Compare the multiplier as well as the number of targets.

Healer class illustration

11 heroes

Healer

The party’s recovery specialists. Read the individual ability: some restore HP, while others remove a harmful condition.

Single-hero healers

Eliana, Lia, Edmund and Eldric restore one hero’s HP. Choose them when one party member needs urgent attention.

Party healers

Hakim, Laila and Kael restore HP to all heroes. Their recovery is especially helpful after enemies damage the whole party.

Recovery specialists

Nathan and Evelyn remove hypnosis from all heroes. Liam and Valen clear exhaustion. A status cure solves a different problem from an HP heal.

Mage class illustration

14 heroes

Mage

Control and support specialists. In Chrono Port, a mage’s defining ability may be a curse or a party-wide cleanse rather than a direct damage spell.

Hypnosis specialists

Victoria, Eirik and Merlin apply hypnosis to a selected villain. Choose a target whose interference you want to disrupt.

Exhaustion specialists

Elara, Isabela and Dr. Henry apply exhaustion to a selected villain. These abilities add another way to pressure an enemy beyond raw damage.

Support mages

Julian, Brom, Lydia and Rico clear party-wide hypnosis. Cassidy, Akari, Norman and Rolan remove exhaustion. Bring the cure that matches the opposing threat.

A balanced starting idea

Pair a damage dealer with HP recovery and a hero who answers the enemy’s status effects. Adjust after you inspect the opposing party: several enemies may call for sweeping damage; one dangerous foe may call for precise targeting. This is a tactical suggestion, not a required party recipe.

Status / Hypnotised

Keep control of your targeting.

Hypnosis interferes with target selection: an affected actor’s non-item action uses a random valid target. Remove the Hypnotised condition with an appropriate cleansing ability or item when reliable targeting matters.

Status / Exhausted

Bring the right recovery.

Exhausted is the recovery condition addressed by exhaustion-removal abilities and items. An HP heal and a status cure are different effects: use a dedicated cleanse when you need to remove this condition.

In-game class colours: Warrior · redHealer · greenMage · blue. Teams fight in 3v3 turn-based encounters; speed contributes to turn order.

Four decisions that shape a battle.

01

Attack

Use the active hero’s offensive or support ability. Read its target: selected enemy, random enemy, all enemies, one ally or the whole party. A healer’s action can recover HP instead of dealing damage.

02

Defend

Choose the defensive action when protecting the active hero is the immediate priority. Weigh that choice against the chance to attack, heal or use an item during the turn.

03

Items

Use a battle consumable to recover HP, revive a fallen hero, deal damage or address the Hypnotised and Exhausted conditions. Check the class, target and effect before spending it.

04

Swap

Bring an eligible recruited hero into the active line-up. Use your wider roster to change the party’s options when the current encounter calls for a different ability.

03 / The Chrono Port compendium

Meet every hero.

Sixty allies, each with an individual identity, portrait and reason to fight. Search a name or ability, filter by class, and open a dossier for personality, abilities and compatible enhancements.

60 heroes · 1–12 shown

MarshalWarrior

Ironside

Marshal

Marshal wanders the borderlands, bringing order to chaos with blade and badge alike.

Damage based on attack to a selected villain

Open character dossier

Appearance. A lawman in hardened black attire, steely gaze beneath a wide-brimmed hat.

Personality. Grim, justice-bound, unwavering.

Era. The Frontier Epoch

Ability breakdown

Targeted Strike. Damage based on attack to a selected villain. Target: selected villain. Chance: 100%.

Compatible enhancements

Life Essence · Spirit Draught · Fairy Dust · Venomous Bolts

Base rewards: 5 coins · 0 gems.

TristanWarrior

Pathfinder

Tristan

Tristan scouts dangerous lands, guided by an oath to protect those who cannot defend themselves.

Damage based on attack to a random enemy

Open character dossier

Appearance. A rugged traveler clad in leather, moving through open plains with calm resolve.

Personality. Resourceful, loyal, and quietly brave.

Era. The Age of the Wandering

Ability breakdown

Random Shot. Damage based on attack to a random enemy. Target: random enemy. Chance: 100%.

Compatible enhancements

Mystic Guard · Elemental Resistance Elixir · Frozen Heart Amulet · Icicle Scepter · Incendiary Bolts

Base rewards: 6 coins · 0 gems.

EdricWarrior

Valiant

Edric

Raised in a noble house of defenders, Edric now champions the helpless across the land.

Damage based on attack to a selected villain

Open character dossier

Appearance. A noble warrior in radiant red-blue armor, with a strong, chiseled frame and storm-gray hair.

Personality. Disciplined and principled, guided by honor.

Era. The Age of Chivalry

Ability breakdown

Targeted Strike. Damage based on attack to a selected villain. Target: selected villain. Chance: 100%.

Compatible enhancements

Power Elixir · Fairy Wings · The Holy Grail

Base rewards: 8 coins · 1 gems.

HakimHealer

Healer

Hakim

A healer-monk turned hermit, Hakim now roams to mend a broken world.

Restores HP to all heroes

Open character dossier

Appearance. An aged scholar in golden robes, with vials of elixirs and calm wisdom in his eyes.

Personality. Stoic, contemplative, with a quiet compassion.

Era. The Alchemical Renaissance

Ability breakdown

Mass Healing. Restores HP to all heroes. Target: all heroes in battle. Chance: 100%.

Compatible enhancements

Arcane Shield · Flame Beads · Master Lockpick Set · Power Armor

Base rewards: 1 coins · 3 gems.

AriellaWarrior

Crystal

Ariella

Heir to a forgotten kingdom, Ariella fights to reclaim her lineage from the shadows.

Damages all enemies based on 1.5x attack

Open character dossier

Appearance. A regal elven warrior with silver armor and a ruby crown, radiating elegance and power.

Personality. Proud, calm, with a sharp tactical mind.

Era. The Twilight Eon

Ability breakdown

Heroes' Wrath. Damages all enemies based on 1.5x attack. Target: all villains in battle. Chance: 100%.

Compatible enhancements

Defense Elixir · Electric Resistance Elixir · Fire Resistance Elixir · Antidote Elixir · Book of Shadows

Base rewards: 11 coins · 2 gems.

Zeta-5Warrior

Nexus

Zeta-5

Once a guardian relic, Zeta-5 was reactivated by a mysterious signal in the wilderness.

Damage based on attack to a selected villain

Open character dossier

Appearance. A sleek, sentient machine with glowing blue optics and plated metal armor.

Personality. Calculating, loyal, bound by protocol yet learning emotion.

Era. The Epoch of Infinity

Ability breakdown

Targeted Strike. Damage based on attack to a selected villain. Target: selected villain. Chance: 100%.

Compatible enhancements

Fairy Wand · Holy Shield · Magic Power Elixir

Base rewards: 13 coins · 2 gems.

ElianaHealer

Sage

Eliana

Once a village herbalist, Eliana discovered a deeper magic within herself to heal beyond the flesh.

Restores HP to one hero

Open character dossier

Appearance. A serene young woman in humble clothes, with gentle eyes and hands that radiate warmth.

Personality. Empathetic, soft-spoken, courageous in the face of suffering.

Era. The Age of Enlightenment

Ability breakdown

Target Heal. Restores HP to one hero. Target: selected hero. Chance: 100%.

Compatible enhancements

Fire Beads · Holy Aura · The Holy Tome · Wisdom Amulet · Explosive Bolts

Base rewards: 3 coins · 5 gems.

MadelineWarrior

Quickdraw

Madeline

Treasure hunter turned reluctant hero, Madeline fights for survival and honor alike.

Damage based on attack to a random enemy

Open character dossier

Appearance. A daring adventurer in a trench coat and wide hat, standing firm amid gleaming crystals.

Personality. Bold, witty, and fast with both words and weapons.

Era. The Era of Revolvers

Ability breakdown

Random Shot. Damage based on attack to a random enemy. Target: random enemy. Chance: 100%.

Compatible enhancements

Frostbite Gauntlets · Inferno Beads · Laser Gun · Shadow Cloak

Base rewards: 16 coins · 3 gems.

VictoriaMage

Vex

Victoria

A tactician of arcane warfare, Victoria studies emotion as much as she does magic.

Hypnotises a selected villain

Open character dossier

Appearance. A sharp-suited mage standing against volcanic fury, with smoldering confidence in her gaze.

Personality. Clever, fierce, and unshaken by pressure.

Era. The Modern Age

Ability breakdown

Hypnotise Enemy. Hypnotises a selected villain. Target: selected villain. Chance: 100%.

Compatible enhancements

The Holy Relic · Invincibility Elixir · Amulet of Charisma · Bloodthirsty Axe

Base rewards: 4 coins · 7 gems.

ElaraMage

Artisan

Elara

Elara weaves together magical arts and crafts, innovating new forms of spellcasting.

Exhausts a selected villain

Open character dossier

Appearance. A vibrant young woman in a red jacket with arcane symbols, standing in a bright meadow.

Personality. Energetic, playful, whip-smart.

Era. The Age of Renaissance

Ability breakdown

Exhaustion Hex. Exhausts a selected villain. Target: selected villain. Chance: 100%.

Compatible enhancements

Holy Water · Invisibility Elixir · Plasma Cannon · Frenzy Axe · The Book of the Dead

Base rewards: 4 coins · 8 gems.

NathanielWarrior

Compass

Nathaniel

Nathan once charted ruins for gold. Now, he maps danger for those trying to save the world.

Damage based on attack strength of hero to all enemies

Open character dossier

Appearance. A green-clad explorer with jungle gear and determined eyes, stepping into wild unknowns.

Personality. Adventurous, composed, steady under pressure.

Era. The Epoch of Discovery

Ability breakdown

Area Assault. Damage based on attack strength of hero to all enemies. Target: all villains in battle. Chance: 100%.

Compatible enhancements

Scifi Gun · Space Suit · Belt of Strength

Base rewards: 21 coins · 5 gems.

JulianMage

Diplomat

Julian

Julian is trusted by kings and councils to resolve magical disputes peacefully.

Removes hypnosis from all Heroes

Open character dossier

Appearance. A charismatic envoy in embroidered robes, carrying scrolls and a silver tongue.

Personality. Diplomatic, calm under fire, persuasive.

Era. The Age of Alliances

Ability breakdown

Confuse Cure All. Removes hypnosis from all Heroes. Target: all heroes in battle. Chance: 100%.

Compatible enhancements

Poison Dart · Speed Boost Elixir · Speed Elixir

Base rewards: 5 coins · 9 gems.

04 / The Chrono Port compendium

Sixty worlds. Two hundred and seventy battles.

Thirty worlds contain five campaign encounters and thirty contain four. Explore every destination, its associated hero, boss and, where available, full world chronicle. Portraits show the hero connected with each destination.

60 worlds · 1–12 shown

Hakim, the hero associated with Mystical JungleWorld 01

5 campaign battles

Mystical Jungle

A dense and mysterious jungle filled with ancient ruins, hidden treasures, and dangerous creatures

Read the world chronicle
Hero to find
Hakim
Boss
Morgane the Enchantress
Encounters
5

My young apprentice, deep within the heart of the Mystical Jungle, there exists a tale that bears great significance for your quest. It is the story of Hakim The Healer, a man of profound wisdom and compassion. He ventured into this jungle, not for glory or wealth, but to find a rare herb to cure a devastating plague that threatened his people. His journey led him into the sacred domain, a realm fiercely guarded by the ageless Yelathri, guardians of ancient secrets.

As Hakim delved deeper into their territory, he unknowingly broke a sacred law, and thus, was captured. The guardians cast a powerful spell that bound his spirit, freezing him in time amidst the lush greenery and eternal mists of the jungle. This spell, my dear boy, can only be broken by gathering powerful collectibles, scattered across the jungle and zealously guarded by formidable foes.

You must face these guardians, from the lowest minion to the mightiest overlord, to collect these artifacts. Each collectible you acquire will bring you closer to freeing Hakim, but also closer to confronting the ultimate guardian of the jungle. This is not merely a test of strength but of heart as well.

Remember, the true essence of heroism lies not in the wielding of power, but in the courage to use it wisely and selflessly. Gather these collectibles, break the spell, and release Hakim. Let his wisdom and bravery inspire you as you embark on your own path to becoming a hero.

Edric, the hero associated with The Forest of SerenityWorld 02

5 campaign battles

The Forest of Serenity

A range of peaks shrouded in mist and mystery, home to ancient ruins, hidden caves, and treacherous passes.

Read the world chronicle
Hero to find
Edric
Boss
Branthar Doomhorn
Encounters
5

Many moons ago, in a dense forest that now whispers with the echoes of a fallen civilization, there lived a hero named Leon the Lionhearted. This forest, lush and brooding, was once the heartland of a mighty and ancient civilization. Their immense power and knowledge, however, bred hubris, and from their arrogance sprang a terrible curse that obliterated their cities and left the forest shrouded in peril and mystery.

Leon, known for his unmatched bravery and noble heart, ventured into this cursed forest not merely for treasure or glory, but to find a lost relic believed to have the power to lift the curses and heal the land. But the forest, alive with the spirits of the past and guardians of its secrets, did not give up its treasures lightly.

The curse that destroyed the ancient civilization now manifested as fierce guardians that roamed the forest—beasts of shadow and vine that ensnared any who dared to uncover the forest’s dark past. Leon fought valiantly against these creatures, his courage never waning, his resolve as strong as the mightiest oak.

To aid him in breaking the curse, Leon sought to gather sacred collectibles, relics of the ancient civilization, scattered throughout the forest and guarded by formidable foes. These collectibles, imbued with ancient magic, were essential not only for dispelling the forest’s darkness but also for ensuring his safe passage through the haunted woods.

Each collectible Leon collected brought him closer to his goal, but also deeper into the grasp of the forest's curse. His journey was one of many battles, both against the beasts that guarded the relics and against the creeping despair that the curse instilled in the hearts of the unwary.

Now, my young apprentice, as you set forth on your own quest, remember the tale of Leon the Lionhearted. Like him, you must brave the dangers of the unknown, gather the sacred collectibles, and face whatever guardians stand in your way. Only through courage, wisdom, and a heart unyielded by fear can you hope to succeed.

Ariella, the hero associated with The Abandoned IslandWorld 03

5 campaign battles

The Abandoned Island

A deserted island where a Battle Royale tournament takes place. The island is filled with dangerous terrain and hidden weapons, forcing players to fight for survival and ultimately be the last one standing

Read the world chronicle
Hero to find
Ariella
Boss
Grand Inquisitor Valtor
Encounters
5

In the days of yore, the Abandoned Island was a paradise, a sanctuary for weary souls seeking respite. But as mysterious events unfolded — specters seen in the dead of night and vanishings as sudden as a gust of wind — it was forsaken, left to the whispers of its unsettled past. It was then that a secretive group of affluent schemers recast this forsaken place as an arena for a merciless Battle Royale, where the elite fight under the veil of secrecy for a prize of great fortune.

Vivienne the Vindicator was not drawn by the lure of riches but by the chance to overthrow the corrupt forces behind these sinister games. Known for her unyielding spirit and quest for justice, she was trapped on this island, ensnared not just by physical barriers but by the nefarious web of its overseers.

To free herself and end this brutal contest, Vivienne needs to gather five sacred artifacts scattered across the island. These are no ordinary items, my apprentice. Each is imbued with ancient power, essential for breaking the chains that bind her and for putting an end to the island’s twisted games. These collectibles are zealously guarded by the island’s transformed denizens, each a formidable guardian twisted by the island's dark energies.

You must navigate treacherous terrains, from cliff-lined shores to dense jungles, confronting these guardians in fierce combat. With every artifact secured, you edge closer to facing the island’s ultimate overseer in a final, decisive battle.

My brave apprentice, let Vivienne’s undying resolve inspire you. Gather your courage, seek out these powerful artifacts, and prepare to fight for justice. Free Vivienne the Vindicator and with her, strike a blow to the heart of corruption. Your path is fraught with danger, but remember, the true measure of a hero lies in the righteousness of his cause.

Zeta-5, the hero associated with The Royale IslandWorld 04

5 campaign battles

The Royale Island

A remote island where players are dropped off to fight to the death until only one remains

Read the world chronicle
Hero to find
Zeta-5
Boss
Thornheart the Stone Sentinel
Encounters
5

In an era dominated by technology and virtual conquests, there exists an island forged in the crucible of combat, known as the Battle Royale Island. This merciless arena draws contenders from across the globe, each dropped into its harsh confines to vie for supremacy, armed with nothing but their wits and the will to survive. The land is strewn with weaponry and resources, set against a backdrop of treacherous weather and fierce wildlife, making the simple act of living a relentless challenge.

Among these warriors was the Cyber Warlord, a champion not just in the digital realms but also in the tangible, brutal reality of the island. Known for his strategic genius and unmatched combat skills, the Warlord became a formidable contestant in the games. However, his prowess made him a target, and he was cunningly trapped on the island by rivals who feared his dominance.

To escape this lethal prison and reclaim his freedom, the Cyber Warlord must secure five ancient relics, each hidden on the island and guarded by elite combatants transformed into vicious protectors by the island’s chaotic essence. These are not mere trinkets, my young apprentice, but symbols of immense power and keys to the Warlord's liberation.

Your journey will take you through dense forests and across barren wastelands. You will face storms that blacken the sky and beasts that stalk the shadows. Each relic you claim will bring you closer to the ultimate confrontation with the island's overseer, a battle that will test every ounce of your skill and courage.

Heed these words, brave one: gather the sacred relics, confront the guardians with valor, and challenge the overseer in a final duel. Your path is perilous, but it is the only way to rescue the Cyber Warlord and prove your mettle as a true hero. Let his plight inspire you to new heights of bravery and resolve.

Marshal, the hero associated with The Town of MillvilleWorld 05

5 campaign battles

The Town of Millville

A small town plagued by gang warfare and one scientist who tries to find ways to help the community

Read the world chronicle
Hero to find
Marshal
Boss
Emberon, the Ashen Overlord
Encounters
5

In a time when lawlessness reigned over the untamed frontiers, there lay a small town by the name of Millville. Once a beacon of peace in the harsh Wild West, it had become a battleground, overrun by gang warfare that threatened to erode its very soul. Amidst this chaos lived the Gunslinger, a figure steeped in the lore of the frontier, known for his sharpshooting skills and unwavering justice.

This Gunslinger, a protector in these lawless times, found himself ensnared by the very violence he fought against. During a dire standoff, his prowess with the revolver made him a marked man. Led by a ruthless gang leader, a band of outlaws besieged his home, seeking to eliminate the one threat to their dominion over Millville. Trapped and outnumbered, the Gunslinger fought with legendary valor, but the outlaws were relentless.

As he lay surrounded in his humble abode, the resolve in his heart burned brighter than any bullet could sear. It was then he realized that his fight was not to end in defeat but to be a beacon for those who would follow. To break free from this siege and bring peace back to Millville, he would need your help, my young apprentice.

Your quest is to gather five ancient relics scattered throughout Millville, each a symbol of the town’s founding virtues and now guarded by the gang's fiercest lieutenants. These relics, once united, have the power to cast out the shadows of tyranny and restore law to the lawless.

Brave the dangers of a town swallowed by darkness, face down the lieutenants in duels where only the quickest and the bravest survive, and prepare for a final showdown with the gang leader himself. This journey will test all the skills you have learned and all the courage you possess.

Remember, the spirit of the Wild West thrives on bravery and justice. Let the saga of the Gunslinger inspire you to acts of great valor. Free him from his confines, reclaim Millville, and etch your name beside his in the annals of the frontier’s history.

Eliana, the hero associated with New CityWorld 06

5 campaign battles

New City

A bustling metropolis of towering skyscrapers, crowded streets, and endless lights but beneath the shiny surface lies a seedy underbelly of crime and corruption controlled by powerful gangs and ruthless mob bosses.

Read the world chronicle
Hero to find
Eliana
Boss
Ghrelk the Insidious
Encounters
5

In a land where the line between the natural and urban worlds often blurred, there lived a valiant warrior known as Pixie. Despite her name suggesting a fairy-like being, Pixie was decidedly human, petite with blonde hair that glimmered like spun gold under the sun. She wore shining armor that reflected her steadfast spirit and carried a glowing sword, a beacon of her sworn duty to defend the innocent and vanquish evil.

Pixie's journey led her to New City, a sprawling metropolis that stood as a testament to human ingenuity and ambition. Yet beneath its towering skyscrapers and bustling streets lurked a darkness fueled by greed and corruption. It was here that Pixie faced one of her greatest challenges.

During a fierce battle to thwart a powerful cabal exploiting the city's natural resources, Pixie was ensnared by a dark spell. This malevolent magic bound her spirit to the central park of New City, the last vestige of untamed nature amidst the urban sprawl. The spell was cast by the cabal’s sorcerers, not only to imprison her but also to weaken the natural defenses that protected the city's balance.

To rescue Pixie and restore harmony to New City, you, my young apprentice, must embark on a quest of both courage and cunning. You are tasked with gathering five enchanted relics scattered throughout New City, each guarded by formidable foes under the cabal's command. These relics are imbued with potent magic, essential for breaking the spell that holds Pixie captive.

Your adventure will take you from the darkest alleys to the highest rooftops of New City, battling the cabal's minions at every turn. Each relic you claim brings you closer to freeing Pixie and confronting the dark sorcerers head-on in a final battle for the soul of the city.

Embrace this challenge with the heart of a warrior, much like Pixie. Let her indomitable spirit inspire you to fight against the shadows. Free Pixie the Protector, thwart the cabal's schemes, and prove that even in the heart of a metropolis, the power of nature and righteousness can prevail.

Madeline, the hero associated with The Underground KingdomWorld 07

4 campaign battles

The Underground Kingdom

A dark, twisted land deep beneath the earth's surface, once a peaceful kingdom, now overrun by the evil Zelda and his army of skeletons

Read the world chronicle
Hero to find
Madeline
Boss
Commander Vexor Stratos
Encounters
4

In the shadowed realm where mountains touch the clouds, there lies a hidden gate to the Underground Kingdom—a world not of myth, but of stark reality. Into this realm ventured Sparkles the Sneaky, a brave girl renowned for her cunning and agility. Her mission was bold: to overthrow the tyrannical ruler of the kingdom. But fate, as often it does, had other plans. During her stealthy advance, Sparkles was caught by a curse laid by the ancient tyrant, binding her within the kingdom’s deepest cavern.

To free Sparkles and thwart the darkness that grips this subterranean world, a quest of both valor and might awaits you, my young apprentice. You must retrieve five sacred artifacts—each a potent amalgam of magic and might, like gems that blaze with inner light, coins forged in the depths of the earth, or potions bubbling with the power to transform the weak into the mighty.

These relics are scattered across the kingdom, guarded fiercely by creatures twisted by the tyrant’s dark magic. Your journey will take you into the heart of this underground labyrinth, facing challenges that will test every skill you possess. With each artifact you claim, you inch closer to the ultimate guardian—the tyrant himself.

Hear me well, for this is not merely a tale of rescue, but a call to arms. The liberation of Sparkles is crucial to our greater mission—to save our world from impending doom. She holds knowledge and skills that are indispensable. Freeing her is not just about saving one soul but about fortifying our last stand against a darkness that seeks to engulf our world.

Stand tall and let your courage be unwavering. Gather these relics, face down the darkness, and rescue Sparkles the Sneaky. Her fate, and perhaps the fate of our world, now rests in your hands.

Victoria, the hero associated with The DungeonWorld 08

4 campaign battles

The Dungeon

A labyrinth of dark corridors and twisted passageways, filled with danger and untold treasures

Read the world chronicle
Hero to find
Victoria
Boss
Warlord Kazumi of the Crimson Mask
Encounters
4

In the bustling heart of the modern world, Ursula thrived as a beacon of intelligence and resolve within the towering glass citadels of corporate life. Her destiny took an unexpected turn when she discovered an ancient artifact, hidden away in a forgotten basement of her office building. This relic, engraved with arcane symbols, was a portal through time—a gateway to a place far removed from the familiar comforts of her urban existence.

Driven by curiosity, Ursula activated the artifact and was instantly swept away to a vast, ancient dungeon, a labyrinthine world beneath the earth, untouched by time's march. This Dungeon, a relic of a long-forgotten civilization, was riddled with dark magic and perilous traps, a place where the echoes of the past whispered secrets of power and despair.

Upon her arrival, Ursula found herself ensnared by a spell cast by the dungeon's guardian, a wizened sorcerer who perceived her sudden appearance as a threat to his dominion. Trapped within the dungeon's endless corridors, Ursula’s only hope for escape and return to her time lay in gathering five mystical items scattered throughout its depths.

Your quest, my courageous apprentice, is to delve into this subterranean maze, face the monstrous inhabitants guarding these powerful items, and retrieve them to break the spell binding Ursula. These items—a gem that burns with an eternal flame, a stat-enhancer forged in the dungeons' darkest forges, coins from the ancient treasury, and special consumables imbued with the essence of the dungeon itself—hold the key to not only Ursula's freedom but also to understanding the ancient magic that pervades this place.

Remember, freeing Ursula is crucial. Her insight into modern strategies and her innate leadership are invaluable assets in our broader mission to save the world from looming darkness. Each step you take through the dungeon not only brings you closer to rescuing Ursula but also to reclaiming a piece of lost knowledge that could tip the scales in our favor.

March forth with valor and wisdom. Collect the enchanted items, challenge the dungeon's sorcerer, and return with Ursula the Unseen to an era where her talents can once again shine. This is your mission—embrace it with all the bravery and cunning you possess.

Tristan, the hero associated with The Medieval KingdomWorld 09

5 campaign battles

The Medieval Kingdom

A kingdom in the medieval time where a great soldier is bound by his loyalty and duty to the throne and his people

Read the world chronicle
Hero to find
Tristan
Boss
Bokrug, the Swamp King
Encounters
5

In a realm of chivalry and warfare, within the stone walls of a medieval kingdom, lived a soldier named Aaron. Known across the land for his bravery and dedication, Aaron was not only a guardian of his people but also a symbol of hope in times of despair. His life was a continuous offering of service to the throne, to which he was bound by a deep, unwavering loyalty.

Throughout his many years, Aaron fought in countless battles, each time laying his life on the line for the safety and prosperity of his kingdom. His selflessness knew no bounds, and his reputation as a warrior of honor grew with each passing day. But Aaron’s tale takes a somber turn when, during a great battle to repel invaders, he was captured and taken prisoner.

Imprisoned in a distant fortress surrounded by dark forests and rugged mountains, Aaron found himself trapped not by chains, but by a powerful curse cast upon him by the enemy's sorcerer. This spell was designed to break his spirit and erase the legacy of valor he had built. Yet, the curse that sought to bind him instead sparked a new fire within him—a resolve to return and protect his people once again.

To free Aaron and break the curse that holds him, you, my brave apprentice, must embark on a perilous journey. Your quest is to collect five legendary artifacts, each hidden and guarded by fearsome creatures and cunning traps. These artifacts, ranging from a sword imbued with the light of the first dawn to a shield forged in dragon’s fire, are crucial for his liberation.

You must traverse dense woods and scale steep mountains, challenge the beasts that lurk in the shadows, and retrieve these sacred items. Each artifact brings you one step closer to facing the sorcerer in a final battle of will and magic.

Remember, the rescue of Aaron the Avenger is pivotal. His strength and leadership are indispensable in our overarching mission to safeguard our world from darkness. Free him, and you not only restore a great hero to his people but also reinforce our ranks against the encroaching shadows.

Let Aaron's unyielding spirit inspire you. Gather the artifacts, challenge the darkness, and bring back our champion. This is your charge—embrace it with the courage and determination that Aaron himself would show.

Elara, the hero associated with The Realm of KnightsWorld 10

5 campaign battles

The Realm of Knights

A land of chivalry and honor, where brave knights defend the kingdom from enemies and monsters. The kingdom is ruled by a fair and just king, and the knights are the protectors of the people

Read the world chronicle
Hero to find
Elara
Boss
Mordukh
Encounters
5

In an age when peace had settled like a gentle fog over the Realm of Knights, a realm celebrated for its valor and chivalry, there lived a knight named Eleanor. Known among her brethren as the Equalizer, Eleanor was renowned for her prowess in battle and her unwavering sense of justice. She was a pillar of strength and a beacon of hope within the knighthood, revered not only for her skill but also for her ability to unite and lead.

However, this period of tranquility was shattered when an ancient evil, long dormant beneath the earth's crust, awakened. With it rose a legion of monsters, grotesque creatures twisted by dark magic, all under the command of a malevolent sorcerer. This formidable foe threatened to engulf the kingdom in shadow and ruin, testing the mettle of its defenders as never before.

During a fierce battle designed to repel these invaders, Eleanor was struck down and captured. The sorcerer, recognizing her influence and prowess, bound her within a magical prison deep within his dark fortress. This was no ordinary cell, but a confinement enchanted to drain her strength and break the spirit of the knights.

To rescue Eleanor and restore balance to the Realm of Knights, a quest of formidable challenge and high stakes must be undertaken by you, my brave apprentice. You are tasked with collecting five sacred artifacts, each infused with potent magic and hidden across the realm, guarded fiercely by the sorcerer’s most terrifying minions.

Your journey will lead you through haunted forests, across barren wastelands, and into the depths of ancient ruins. Each artifact, from a gem that shines with the purity of daylight to an amulet that can turn any tide, holds the power not only to free Eleanor but also to fortify the knights against the sorcerer's onslaught.

Remember, the liberation of Eleanor the Equalizer is crucial not merely for her own sake but for the survival of the entire kingdom. Her leadership, bravery, and tactical genius are indispensable in this war against darkness. Free her, and you will not only save a hero but possibly turn the tide in this dire conflict.

Let Eleanor's plight fuel your courage as you face each guardian, retrieve the artifacts, and prepare for the ultimate confrontation with the sorcerer. Stand firm, gather your strength, and bring back our Equalizer. Her fate, and that of the Realm of Knights, now lies in your hands.

Nathaniel, the hero associated with Ancient Pirate WorldWorld 11

5 campaign battles

Ancient Pirate World

A place where ancient pirates roamed the seas, searching for treasure and adventure

Read the world chronicle
Hero to find
Nathaniel
Boss
Cerun the Forest Revenant
Encounters
5

In an era when the sea was as wild and unforgiving as the hearts of those who sailed it, there existed a world dominated by pirates—lawless, cunning, and fierce. It was into this Ancient Pirate World that Samuel the Sanctifier, a man of deep faith and unyielding moral compass, inadvertently found himself transported. Samuel, known in his time for his efforts to cleanse and sanctify the corrupted, was both a beacon of hope and a target for the wicked.

His journey to this world was no accident but the result of a mystical artifact he had discovered while on a pilgrimage. This artifact, once activated, whirled him away across time and space, depositing him amidst the pirate fleets and their legendary battles for treasure and territory.

Upon his arrival, Samuel was immediately captured by a notorious pirate captain, who feared Samuel's influence could undermine the pirate code. Recognizing the sanctifier’s power as a threat, the captain cursed Samuel, binding him to the ship's mast, where his spirit was to serve as an eternal beacon of misfortune for any who opposed the captain.

To free Samuel and bring him back from the clutches of the Ancient Pirate World, a daunting and perilous quest awaits you, my young apprentice. You must gather five enchanted relics, each hidden within the depths of this pirate-infested world and guarded by the fiercest of the captain's allies. These relics—a compass that always points true, a cutlass glowing with ghostly fire, a map inscribed with the blood of a sea monster, a pirate’s eye patch that sees through illusions, and a coin from the very first pirate's treasure—are essential for breaking the curse and restoring Samuel’s freedom.

Your path will take you across stormy seas and treacherous islands, each step fraught with danger and deceit. You will need to outsmart cunning pirates, battle mythical sea creatures, and navigate the ancient mysteries that shroud the pirate world.

Recall, the liberation of Samuel the Sanctifier is critical, for his ability to purify and lead is desperately needed in our ongoing struggle against darkness. His return is not just about saving one man but about reclaiming a powerful ally for the greater good.

Let Samuel's courage inspire you as you engage in swashbuckling duels, decipher old pirate lore, and collect the sacred relics. Prepare for the final battle with the pirate captain, and bring back our sanctifier. The seas of fate await you, apprentice—navigate them with the heart of a true hero.

Julian, the hero associated with Caribbean SeaWorld 12

5 campaign battles

Caribbean Sea

A dangerous place filled with ruthless pirates, treasure and adventure

Read the world chronicle
Hero to find
Julian
Boss
Gorok the Thunderfist
Encounters
5

Jack, known far and wide as 'the Mariner' for his unerring navigational skills and his command over sea vessels, embarked on a voyage to the Caribbean driven by the legend of an ancient artifact said to govern the very winds and seas. His quest was bold, seeking a treasure that many had whispered about but few had dared to pursue.

However, upon his arrival, Jack was met not with open waters but a supernatural storm, conjured by a rival sorcerer who also coveted the artifact's vast power. This tempest was no work of nature but a magical onslaught designed to thwart any who neared the artifact. In the chaos that ensued, Jack's ship was destroyed, and he was cast ashore on a deserted island, a prisoner not of walls but of enchantments that bound him to this isolated speck in the vast ocean.

To free Jack and counteract the sorcerer's spell, a perilous journey lies before you, my brave apprentice. You must collect five mystical relics scattered across the Caribbean, each hidden and guarded by formidable foes. These items are imbued with ancient magic: a compass that points to your heart’s desire, a conch shell that can quell the fiercest storms, a dagger sharp enough to slice through any spell, a crystal that reveals hidden truths, and an ancient coin that ensures safe conduct through the realms of spirits and specters.

Your adventure will lead you through haunted shipwrecks, across mystical coral reefs, and into confrontations with both natural and supernatural adversaries. Mastery of sword and cunning will be required to overcome these trials.

The rescue of Jack the Mariner is pivotal not merely for his sake but for the balance of power in our world. His knowledge of the seas and his leadership are crucial in our ongoing battle against dark forces that seek dominion over nature. Freeing him from the sorcerer’s clutches is essential to thwart further havoc and to harness the artifact for the greater good.

Set sail with the courage of a seasoned mariner and the wisdom of an ancient navigator. Collect the sacred relics, face down the sorcerer, and restore Jack to his command of the seas. This quest is yours to undertake—may it prove you a hero worthy of legend.

05 / The Chrono Port compendium

Know who stands in your way.

The enemy codex covers all 45 opponents, from minions to bosses. Learn their backstories, appearances and ability patterns before choosing your answer.

45 enemies · 1–12 shown

Cairnwatcher EldergroveWarrior

Boss · The Stone Watcher

Cairnwatcher Eldergrove

Cairnwatcher sleeps until the balance is broken. Woken by greed, he brings the judgment of the earth.

High-damage strike on one hero

Open character dossier

Appearance. A moss-covered stone giant with molten eyes and ancient cracks.

Personality. Enduring, ancient, wrathful.

Era. primordial

Enemy abilities

Final Boss Attack. High-damage strike on one hero. Target: random hero. Chance: 100%.

Final Boss Magic. Applies Magic Target: random hero. Chance: 30%.

Final Boss Heal. Self heals Target: self. Chance: 10%.

XP reward: 500.

Captain Leoric SwiftgaleWarrior

Minion · The Storm Captain

Captain Leoric Swiftgale

Once a legendary naval captain, Leoric was cursed by a sea witch to forever sail the astral tides, striking swift vengeance on the living.

High-damage strike on one hero.

Open character dossier

Appearance. A weathered warrior with a golden beard and stormy eyes, wearing battle-worn naval garb and a commanding stance.

Personality. Proud, strategic, and fiercely loyal to his lost crew.

Era. Age of Eternal Tempests

Enemy abilities

Precision Strike. High-damage strike on one hero. Target: random hero. Chance: 100%.

XP reward: 1.

Grand Inquisitor ValtorHealer

Minion · The Questioner

Grand Inquisitor Valtor

Grand Inquisitor Valtor burns heresy with holy fire. He believes even healing must come through punishment and pain.

Heals based on attack.

Open character dossier

Appearance. A bald zealot with eyes like steel and a relic amulet around his neck.

Personality. Fanatical, disciplined, relentless.

Era. renaissance

Enemy abilities

Renewal. Heals based on attack. Target: random enemy. Chance: 100%.

XP reward: 1.

SkeletharWarrior

Minion · The Crypts

Skelethar

Skelethar does not speak. He walks where the living once fell, a memory of war given motion.

Hits all heroes in battle.

Open character dossier

Appearance. A bare-boned sentinel roaming ancient catacombs with quiet purpose.

Personality. Detached, ancient, guided by memory alone.

Era. timeless

Enemy abilities

Omnidirectional Slam. Hits all heroes in battle. Target: all heroes in battle. Chance: 100%.

XP reward: 2.

BlackBartWarrior

Minion · The Quiet Doom

BlackBart

BlackBart once enforced justice. Betrayed, he now hunts the law itself, wielding death from behind a cold stare.

Damages all heroes.

Open character dossier

Appearance. A stern outlaw clad in dust and vengeance, hat shadowing his glare.

Personality. Ruthless, commanding, a killer of silence.

Era. wild west

Enemy abilities

Arcane Barrage. Damages all heroes. Target: all heroes in battle. Chance: 100%.

XP reward: 1.

MordukhMage

Minion · The Banished

Mordukh

Mordukh was once a scholar of war magic. Now he wages psychological terror, hypnotising minds with engineered chaos.

Hypnotises a random hero.

Open character dossier

Appearance. A masked warlock clad in tactical robes, surrounded by arcane tech and toxic runes.

Personality. Cold, logical, and precise.

Era. gothic

Enemy abilities

Hypnosis Hex. Hypnotises a random hero. Target: random hero. Chance: 100%.

XP reward: 1.

Warlord Karrum, The Horned FuryWarrior

Boss · The Savage

Warlord Karrum, The Horned Fury

Warlord Karrum seeks no peace, only worthy war. He rises from blood-soaked lands where peace died long ago.

High-damage strike on one hero.

Open character dossier

Appearance. A horned war chief with red skin, brutal armor, and a scarred snarl.

Personality. Savage, proud, consumed by fury.

Era. The Age of Upheaval

Enemy abilities

Precision Strike. High-damage strike on one hero. Target: random hero. Chance: 100%.

XP reward: 2.

Anubrax, The Jackal of the SandsWarrior

Boss · The Desert Fang

Anubrax, The Jackal of the Sands

Anubrax was a god’s executioner. He walks the sands still, judging mortals with blade and bone.

Severe damage to one hero (1.5x Attack).

Open character dossier

Appearance. A jackal-headed warrior cloaked in desert garb and ancient ornaments.

Personality. Cunning, ritualistic, cruel.

Era. The Forgotten Dynasty

Enemy abilities

Devastating Blow. Severe damage to one hero 1.5x Attack. Target: random hero. Chance: 100%.

XP reward: 2.

Guardian Tormax, The Last BastionWarrior

Boss · The Granite Guardian

Guardian Tormax, The Last Bastion

Guardian Tormax once guarded a sacred gate. Now, he strikes down all who defy celestial decree.

Hits all heroes in battle.

Open character dossier

Appearance. A colossus of gleaming stone and divine light, etched with ancient runes.

Personality. Resolute, honorable, bound by law.

Era. Era of Legends

Enemy abilities

Omnidirectional Slam. Hits all heroes in battle. Target: all heroes in battle. Chance: 100%.

XP reward: 3.

Moloch the Dread SovereignMage

Boss · The Blazing Ruler

Moloch the Dread Sovereign

Moloch was cast down into flame. He rose reborn, crowned by ash, to claim a world too weak to resist.

Reduces hero's energy.

Open character dossier

Appearance. A towering demon with crimson skin and eyes of flame, basking in fire’s glow.

Personality. Vengeful, charismatic, apocalyptic.

Era. Before time was time

Enemy abilities

Precision Strike. High-damage strike on one hero. Target: random hero. Chance: 100%.

Exhaustion Curse. Reduces hero's energy. Target: random hero. Chance: 100%.

XP reward: 3.

Brogg the War-TuskWarrior

Minion · The Marauder

Brogg the War-Tusk

Once a peaceful guardian of the plains, Brogg was cursed by blood magic into a berserking monster.

Damages all heroes.

Open character dossier

Appearance. Massive boar-like warrior with brutal strength and crude armor.

Personality. Gruff and boastful, he revels in brute force over tactics.

Era. The Savage Age

Enemy abilities

Arcane Barrage. Damages all heroes. Target: all heroes in battle. Chance: 100%.

XP reward: 3.

Sylithra the Gorgon QueenMage

Boss · The Serpent Monarch

Sylithra the Gorgon Queen

Sylithra was once a royal oracle until cursed by a jealous god into a medusan queen.

Hypnotises a random hero.

Open character dossier

Appearance. Pale sorceress with serpent hair, jeweled crown, and a gaze of death.

Personality. Regal, manipulative, with a thirst for power.

Era. The Epoch of Legends

Enemy abilities

Hypnosis Hex. Hypnotises a random hero. Target: random hero. Chance: 100%.

XP reward: 3.

06 / The Chrono Port compendium

Prepare beyond the party.

Battle consumables provide an immediate answer. Hero enhancements develop your allies beyond an encounter. Both catalogues include the game’s original item art, classes and listed prices: coins for consumables and gems for enhancements.

36 consumables · Answers for the next turn.

Healing, revival, damage and status recovery all appear in the consumable collection. Some display names sound like attacks even when the effect is healing—use the effect description to make your decision.

36 consumables · 1–12 shown

Self Half Heal50 coins

Light Strike

Self Half Heal

Self Heals 50% of max HP.

Item details
Class
Warrior
Shop price
50 coins
Type
Battle consumable

Self Heals 50% of max HP. Target: self. 100% application chance.

Half Attack All Enemies120 coins

Heavy Blow

Half Attack All Enemies

Half Attack all enemies.

Item details
Class
Warrior
Shop price
120 coins
Type
Battle consumable

Half Attack all enemies. Target: all villains in battle. 100% application chance.

Self Full Heal200 coins

Power Brew

Self Full Heal

Self Heals 100% of max HP.

Item details
Class
Warrior
Shop price
200 coins
Type
Battle consumable

Self Heals 100% of max HP. Target: self. 100% application chance.

Self Remove hypnosis60 coins

Savage Potion

Self Remove hypnosis

Self Removes hypnosis

Item details
Class
Healer
Shop price
60 coins
Type
Battle consumable

Self Removes hypnosis Target: self. 100% application chance.

Moderate Attack One Enemy90 coins

Blazing Smash

Moderate Attack One Enemy

Deals 1.5x attack to a single enemy.

Item details
Class
Healer
Shop price
90 coins
Type
Battle consumable

Deals 1.5x attack to a single enemy. Target: selected villain. 100% application chance.

Revive a Hero from dead300 coins

Fury Elixir

Revive a Hero from dead

Revive a hero from dead and Fully restore HP.

Item details
Class
Healer
Shop price
300 coins
Type
Battle consumable

Revive a hero from dead and Fully restore HP. Target: selected hero. 100% application chance.

Inflict exhaustion80 coins

Titan's Wrath

Inflict exhaustion

Inflicts exhaustion on enemy

Item details
Class
Mage
Shop price
80 coins
Type
Battle consumable

Inflicts exhaustion on enemy Target: selected villain. 100% application chance.

Heal One Hero90 coins

Conqueror’s Punch

Heal One Hero

Heals a single ally by 50% of their max HP.

Item details
Class
Mage
Shop price
90 coins
Type
Battle consumable

Heals a single ally by 50% of their max HP. Target: selected hero. 100% application chance.

Remove hypnosis from one Hero60 coins

Ultimate Blast

Remove hypnosis from one Hero

Removes hypnosis from a single ally.

Item details
Class
Mage
Shop price
60 coins
Type
Battle consumable

Removes hypnosis from a single ally. Target: selected hero. 100% application chance.

Inflict hypnosis60 coins

Warrior’s Roar

Inflict hypnosis

Inflicts hypnosis on random enemy

Item details
Class
Warrior
Shop price
60 coins
Type
Battle consumable

Inflicts hypnosis on random enemy Target: selected villain. 100% application chance.

Half Heal All Heroes150 coins

Hero's Boost

Half Heal All Heroes

Heals all allies by 50% of their max HP.

Item details
Class
Warrior
Shop price
150 coins
Type
Battle consumable

Heals all allies by 50% of their max HP. Target: all heroes in battle. 100% application chance.

Heavy Attack All Enemies200 coins

Champion’s Brew

Heavy Attack All Enemies

Deals double attack damage to all enemies.

Item details
Class
Warrior
Shop price
200 coins
Type
Battle consumable

Deals double attack damage to all enemies. Target: all villains in battle. 100% application chance.

146 enhancements · Invest in the heroes you rely on.

Enhancement descriptions list percentage changes to health, strength and, for some items, coin or gem rewards. Check a hero’s compatible-item list and an item’s class before planning an upgrade. Enhancements are purchased with gems; prices here are catalogue values.

146 enhancements · 1–18 shown

Life Essence10 gems

Healer

Life Essence

Life Essence grants +3% to Health, +3% to Strength, +0% Coin Reward, and +0% Gem Reward.

Item details
Class
Healer
Shop price
10 gems
Type
Hero enhancement
Mystic Guard13 gems

Mage

Mystic Guard

Mystic Guard grants +7% to Health, +7% to Strength, +7% Coin Reward, and +0% Gem Reward.

Item details
Class
Mage
Shop price
13 gems
Type
Hero enhancement
Power Elixir16 gems

Warrior

Power Elixir

Power Elixir grants +8% to Health, +0% to Strength, +0% Coin Reward, and +0% Gem Reward.

Item details
Class
Warrior
Shop price
16 gems
Type
Hero enhancement
Spirit Draught20 gems

Healer

Spirit Draught

Spirit Draught grants +6% to Health, +0% to Strength, +0% Coin Reward, and +0% Gem Reward.

Item details
Class
Healer
Shop price
20 gems
Type
Hero enhancement
Arcane Shield23 gems

Mage

Arcane Shield

Arcane Shield grants +3% to Health, +3% to Strength, +0% Coin Reward, and +0% Gem Reward.

Item details
Class
Mage
Shop price
23 gems
Type
Hero enhancement
Defense Elixir26 gems

Warrior

Defense Elixir

Defense Elixir grants +4% to Health, +4% to Strength, +4% Coin Reward, and +4% Gem Reward.

Item details
Class
Warrior
Shop price
26 gems
Type
Hero enhancement
Electric Resistance Elixir30 gems

Healer

Electric Resistance Elixir

Electric Resistance Elixir grants +8% to Health, +0% to Strength, +0% Coin Reward, and +0% Gem Reward.

Item details
Class
Healer
Shop price
30 gems
Type
Hero enhancement
Elemental Resistance Elixir33 gems

Mage

Elemental Resistance Elixir

Elemental Resistance Elixir grants +3% to Health, +3% to Strength, +3% Coin Reward, and +0% Gem Reward.

Item details
Class
Mage
Shop price
33 gems
Type
Hero enhancement
Fairy Dust37 gems

Warrior

Fairy Dust

Fairy Dust grants +8% to Health, +8% to Strength, +0% Coin Reward, and +0% Gem Reward.

Item details
Class
Warrior
Shop price
37 gems
Type
Hero enhancement
Fairy Wand40 gems

Healer

Fairy Wand

Fairy Wand grants +6% to Health, +0% to Strength, +0% Coin Reward, and +0% Gem Reward.

Item details
Class
Healer
Shop price
40 gems
Type
Hero enhancement
Fairy Wings43 gems

Mage

Fairy Wings

Fairy Wings grants +4% to Health, +0% to Strength, +0% Coin Reward, and +0% Gem Reward.

Item details
Class
Mage
Shop price
43 gems
Type
Hero enhancement
Fire Beads47 gems

Warrior

Fire Beads

Fire Beads grants +3% to Health, +3% to Strength, +3% Coin Reward, and +3% Gem Reward.

Item details
Class
Warrior
Shop price
47 gems
Type
Hero enhancement
Fire Resistance Elixir50 gems

Healer

Fire Resistance Elixir

Fire Resistance Elixir grants +9% to Health, +9% to Strength, +9% Coin Reward, and +9% Gem Reward.

Item details
Class
Healer
Shop price
50 gems
Type
Hero enhancement
Flame Beads53 gems

Mage

Flame Beads

Flame Beads grants +2% to Health, +2% to Strength, +2% Coin Reward, and +0% Gem Reward.

Item details
Class
Mage
Shop price
53 gems
Type
Hero enhancement
Frostbite Gauntlets57 gems

Warrior

Frostbite Gauntlets

Frostbite Gauntlets grants +8% to Health, +8% to Strength, +8% Coin Reward, and +8% Gem Reward.

Item details
Class
Warrior
Shop price
57 gems
Type
Hero enhancement
Frozen Heart Amulet60 gems

Healer

Frozen Heart Amulet

Frozen Heart Amulet grants +10% to Health, +0% to Strength, +0% Coin Reward, and +0% Gem Reward.

Item details
Class
Healer
Shop price
60 gems
Type
Hero enhancement
Holy Aura64 gems

Mage

Holy Aura

Holy Aura grants +7% to Health, +7% to Strength, +0% Coin Reward, and +0% Gem Reward.

Item details
Class
Mage
Shop price
64 gems
Type
Hero enhancement
The Holy Grail67 gems

Warrior

The Holy Grail

The Holy Grail grants +8% to Health, +8% to Strength, +8% Coin Reward, and +8% Gem Reward.

Item details
Class
Warrior
Shop price
67 gems
Type
Hero enhancement

08 / The Chrono Port compendium

Your field guide to the next encounter.

Small decisions connect the whole adventure: what to collect, whom to recruit, how to prepare and when to change your approach.

Field note 01

Explore → battle → recruit

Move through the world, face its encounters and work toward the next hero. The chronicle gives context to that rescue; the world entries above show the number of scheduled battles.

Field note 02

Watch the health bars

Before choosing damage, check whether an ally needs recovery. Party-wide healing helps spread-out damage, while a targeted heal answers one endangered hero.

Field note 03

Read targets before choosing

A random attack cannot guarantee the same focus as a selected-target strike. Against a group, compare the total coverage of a sweeping ability with the urgency of removing one enemy.

Field note 04

Match the cure to the condition

Hypnotised and Exhausted have distinct cures. HP recovery, a status cleanse and revival solve different problems. Keep the right hero or consumable available for the threat you face.

Field note 05

Spend with a purpose

Coins buy consumables, while gems buy enhancements. Heroes also have their own coin and gem rewards. Compare effects, compatibility and cost before buying an item or enhancing a hero.

Field note 06

Build a roster, then adapt

A strong party is more than three impressive portraits. Keep alternative abilities in mind, inspect the opponent’s pattern and use eligible swaps to change what your active party can do.

Questions before you step through.

How many battles are there?

The campaign data contains 270 battle entries across 60 worlds: 30 worlds with five encounters and 30 with four. The story also includes scripted confrontations, so the campaign total is not a claim about every possible replay or story fight.

Are the class types separate subclasses?

The game’s playable classes are Warrior, Healer and Mage. Precision striker, party healer and control mage are guide descriptions of ability patterns, rather than additional official class names.

Does every Mage deal magic damage?

No. Several mages apply hypnosis or exhaustion; others remove those effects from all heroes. Read the actual ability rather than assuming the class label implies a damage spell.

Why do two heroes sometimes share a name?

Some roster entries share a first name. Their nickname, portrait, class and ability distinguish them. The codex keeps each separate entry and its own base values.

What is the difference between a consumable and an enhancement?

A consumable supplies a battle effect such as healing, damage, revival or a status cure. An enhancement improves the hero through the compatible upgrade system; its listed description explains the percentage bonuses.

Where can I find the game?

Visit the official Steam page through the link below for current store information. Platform availability and release information are shown by the storefront.

Will these values always stay the same?

This guide describes the current game catalogue. Balancing, prices and character stats may change in later updates. In-game values take precedence for the version you are playing.

Your era is only the beginning

Find your allies.
Write the next chapter.

Discover Chrono Port: Heroes of All Time on the official storefront.

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